Gecko
Meadow
The first friend. It settles on Gecko's Boulder once your shelter, food, and tools are seen to.
A cozy survival farming game on an island of twenty places. Grow food, make friends, and build a home.
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Every corner of the island has a friend in it. Each one is won in its own way.
Meadow
The first friend. It settles on Gecko's Boulder once your shelter, food, and tools are seen to.
River
Once a bridge stands over the river, offer it a fish from the bank.
Lake
Leave grain by its nest. It takes it in its own time.
Forest
Offer it salt at its den. It leaves bones and quills in return.
Mountains
Build it a sunning ledge. It is yours once you see it lying there.
Savanna
Build her an oxpecker nest and set it down beside an acacia.
Canyon
Bring it a treat in the shade of the mesquite. The first treat makes the friend.
Estuary
Offer it a conch shell at its tide pool while the tide is going out.
Fjord
Play it a tune on a lap harp from the shore.
Mangrove
Mend the muddy slide on the bank, and the slide becomes its home.
Delta
Plant a sapling on the sand by the water and let it grow into the eagle's tree.
Tundra
Build a raised bed on the moss and grow carrots in it. The hare moves in.
Nineteen places on the island, and the open water around it.
Home ground in the middle of the island. Everything you build to live by stands here.
Cut reeds, dig clay, catch trout, and soak in the hot spring.
Fish from the bank or a dock. In January, cut a hole in the ice and jig for burbot.
Fell conifers and maples for wood, pick blueberries, and gather sticks.
Pave the worn track and traders come with salt. Cut grass and grow melons.
Pan old channels for tin and gold, and wall in wild rice for your first rice field.
A plantation that starts with one banana tree and one cocoa tree. The rest is yours to tend.
Obsidian, basalt, a diamond pipe, an opal bed, and a mine that goes straight down.
Pick meteorites off the ice, and ride the tube run from the hut at its edge.
Dig, shore, and light three mines: coal, iron, and silver.
High cold moss. Keep alpacas, pick summer huckleberries, and repair an old hut.
Walk the boardwalks for ochre, cattails, worms, and winter cranberries.
Red rock cut by two rivers. Dig clay and turquoise, and hang a bridge.
Trees on stilt roots. Burn mangrove wood for charcoal, and fish the spear pool.
A buried pyramid and no water. Gather aloe and cactus, and dig for meteorites.
A spring-fed pool. Grow grapes and sugar cane, and find the frog by its ferns.
A salt inlet between grey cliffs. Dig five bandit caves and help the detective.
Mud flats that dry at low tide. Dig bloodworms and visit the crab's tide pool.
Dig for shells, pick a wild lemon, and moor a boat for the islands to the south.
Twelve stretches of salt water ring the island. Sail across to small islands and reefs.
Play at your own pace. Every day on the island has something to tend.
Beekeeping
Build a hive and set it by flowers.
Fishing
Rods, jigs, spears, and traps.
Breeding
Hens, flowers, and new colours.
Mining
Coal, iron, silver, and gems.
Cooking
Soups, stews, and bread.
Farming
Fields, orchards, and rice.
Sailing
Boats to the far islands.
Crafting
Dye, weave, and cut gems.
Minigames
Kapko, skipping stones, and more.